I’m looking for someone to help me build a project in Unreal Engine 4.27.2.
The issue is that some mesh materials were cooked in an older version of UE4, and we no longer have the uncooked source files for those meshes. There is a way to load meshes built in different UE4 versions, but when building the project, it causes a serialization (Serializeable()) error.
A more detailed issue report will be provided during our discussion. Please feel free to apply if you’re confident in solving this problem.
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