A recent integration of the Jolt physics engine has introduced noticeable visual artifacts in my 3D PC game build. The issue appears whenever dynamic rigid-body objects collide at high speed: geometry flickers, some meshes momentarily disappear, and shadows pop in and out... (Budget: €8 - €30 EUR, Jobs: C Programming, C++ Programming, Debugging, Game Development, OpenGL)
Project ID:
3450998
Project category:
C, Programming, C++, Debugging, Game Development, OpenGL
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