An engaging VR application is sought for the Meta Quest 3 to simulate various eyeglass lenses through 360° video overlays across shopping, driving, home and beach environments. Key features include the simulation of near-vision, distance, progressive, polarized and photochromic lenses, as well as eye and manual calibration methods for measuring pupillary distance and height. Developers should implement smooth transitional effects between vision zones using a blur method and a simple menu-based interface for lens selection and calibration. The project requires proficiency in Unity or Unreal Engine with OpenXR/Oculus SDK for dynamic video overlays without a full 3D environment, and the ability to export a final APK submission. Ideal candidates possess experience in VR application development for the Meta Quest 3, along with knowledge of its SDK and creating effective yet straightforward user interfaces.
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