We are a small game studio working on a Wild West-themed project. We are looking for a 3D artist to create a stylized cowboy character with a low-to-medium poly rigged mesh and PBR texture maps. The mesh should be medium-to-high poly, and the character needs to be rigged to a humanoid skeleton—ideally using the UE5 mannequin rig, though a simpler rig can be considered if needed.
Project Requirements:
Model Type: Low-to-medium poly rigged 3D character Textures: PBR texture maps (delivered in PNG or other lossless formats) Rigging: Must be compatible with a humanoid rig (UE5 mannequin preferred) Animation: No full animation is required, but a single pose animation of the character sitting at a table with arms resting on the surface is needed to demonstrate the rig File Format: FBX (preferred) with textures included Other: No lighting or materials are required
If you're interested, please send relevant portfolio examples. We will provide detailed reference materials upon hiring, including inspiration images and specific requirements.
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