I seek an expert Godot game engine programmer to develop a desktop application for building games without code. The software should leverage the Godot engine for game development fundamentals and incorporate open source modules under the MIT license to handle graphical design, asset management, scenario authoring and gameplay logic configuration. Developers will be able to visually construct games by dragging and dropping elements with no scripting required. The finished application must produce standalone games that can be packaged and distributed from the Godot engine. Candidates should have extensive experience with the Godot ecosystem, related third-party plugins and open source licensing best practices. Proficiency in C++ and JSON is preferred for this challenging technical project.
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