There are four JavaScript demo files based on the Tree.js library: a menu and three environments with an animated model each. I created a webpack project with the menu (tested on W10/Node.js:14, Centos 7:Node.js:10). I need to integrate the three new examples into the webpack project. i mean replace the existing models in the menu with the three new ones. I also need to : - have one bug corrected in the webpack project (can not go back to the original menu from examples because of empty variables); - solve the version compatibility among three.js modules (most likely coming from three-orbit-controls)
These are the original examples: - Menu demo: https://moments.epic.net/#home
- Menu Source Map: https://moments.epic.net/assets/scripts/main-a250582853.min.js.map
- Menu links to codepen : https://www.barbuduweb.com/des-animaux-en-css-et-en-javascript/
- Model 1 (Painter) Github : https://github.com/tomtung/chameleon.js
- Model 2 (Animation) Github: https://tympanus.net/codrops/2019/10/14/how-to-create-an-interactive-3d-character-with-three-js/
- Model 3 (Configurator) Github:: https://github.com/shrekshao/gltf-avatar-threejs
Nothing to change in the core code of each script.
Just use the original model code with the idle animation in the menu and then display the full model demo after having clicked on the model's GO button.
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