Note the title. This Alpha build project has 3 parts; 1. The creation of an algorithm which will allow for the procedural generation of mazes under certain parameters. 2. Implementing this algorithm into a very basic VR environment which will allow for testing. 3. Creating the ability to test this environment in the Oculus Quest.
To provide further detail; The maze should be complex enough to take about 5 min for the player to complete. For basic testing, a cube can be chasing the player from the exit, ending should the cube touch the player. This may not make sense now, but it will with later development. There will have to be basic movement so that the player can navigate the maze. Deadline will be between 1-2 weeks from the project start time. Further details will be provided once a developer has been selected.
Please say "avocado" in your proposal so that I know you read everything.
If the project proceeds well, you may be re-contracted to work on the Beta and Final Build.
Prior experience with procedural generation preferred.