Expected duration: 1 day or less I am in need of a programmer familiar with all aspects of unity scripting and mono behaviour. Specifically Im looking for a series of scripts that I can attach to various game objects, adding certain functionality and navigational requirements. What I want back A unity file with 3 scenes; Start Menu, AR Session, 3D Model Viewer. A prefab cube as the game object in the AR session and the 3D model Viewer scenes. Functioning scripts attached to the prefab for move, rotate and scale. The cube needs to be able to move on x and z axis only and be normalised, rotate around the y axis and scale between values of .01 up to 1. A working UI system based on designs supplied and using supplied assets. It must utilise the new Input System Working touch and keyboard InputActionAsset so I can continue to develop in editor without having to build each time. I will then apply your scripts in my own Unity file, effectively rebuilding it. The code needs to be robust and reusable with minimal revision each time